The field of Virtual Reality has made Education so interesting as it introduces a balance between Explicit Knowledge (introduced by normal theory class setting) and Tacit Knowledge (knowledge gained by practical carried out in laboratories). Virtual Reality (VR) is an artificial environment created with computer hardware and software, which presents users with hands-on experience while learning technical know-hows of a particular device in the real world.
Virtual Laboratories enhances accessibility to simulated equipment and reduces cost and maintenance of physical laboratories facilities. The outcome of this work is APB- 3-D virtual laboratory, which presents students and lecturers with a virtual world/World on Windows (WoW) practical class sessions on computer hardware repairs and troubleshooting. APB strikes a balance between concrete learning and virtual classroom experience with the sole aim of combating lack of laboratory experience and lack of laboratory facilities as major challenges in developing countries such as Nigeria.
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